• unity3d給物體增加扭矩(jǔ)力

    2019/4/9      點擊:
    using UnityEngine;
    using System.Collections;public class AddTorqueExample : MonoBehaviour
    {
        public float amount = 50f;
        
        
        void FixedUpdate ()
        {
            float h = Input.GetAxis("Horizontal") * amount * Time.deltaTime;
            float v = Input.GetAxis("Vertical") * amount * Time.deltaTime;
            
            rigidbody.AddTorque(transform.up * h);
            rigidbody.AddTorque(transform.right * v);
        }
    }
    日本中出视频|午夜免费福利在线|亚洲精品亚洲人成在线下载|国产高潮流白浆免费观看不卡|偷拍亚洲欧美|亚洲中文字幕久爱亚洲伊人|久久久久香蕉视频|国产欧美日韩一区|久久国产成人亚洲精品影院老金|久久久久中文字幕