VS2010中配置Openframework
首(shǒu)先去官網下載Openframework,下載後好解壓到C盤根(gēn)目錄下(不然會出現各種問題,我也(yě)不知道怎麽解決),隨(suí)便打開其中的例程,然後右擊該工程,選擇屬性,如下圖:
接著在C\C++常規選項裏麵添加“附加(jiā)包含目錄”,把openframework文件夾下的(de)lib文件夾下的include文件夾都包含進去,如下圖(tú)
接著再添加“鏈接器”裏(lǐ)麵(miàn)“常規”-附加庫目錄(lù)的內(nèi)容,把openframework含有lib的文件夾包含進去.
*後把輸出清單文件全“否”掉.
這樣就大(dà)功(gōng)告成了,編譯一下就OK了。
為了方便,把剛(gāng)剛(gāng)頭文件需要包含的目錄和庫(kù)文件需要包含的目錄複製下來,以後直接複製進去(qù)就(jiù)好了。(下(xià)麵的貌似沒顯示全,不知道為什麽)
C:\openframework\libs\videoInput\include;C:\openframework\libs\tess2\include;
C:\openframework\libs\rtAudio\include;
C:\openframework\libs\quicktime\include;
C:\openframework\libs\portaudio\include;
C:\openframework\libs\poco\include;
C:\openframework\libs\kiss\include;
C:\openframework\libs\glu\include;
C:\openframework\libs\glew\include;
C:\openframework\libs\glut\include;
C:\openframework\libs\FreeImage\include;
C:\openframework\libs\fmodex\include;
C:\openframework\libs\cairo\include;
C:\openframework\libs\assimp\include;
C:\openframework\libs\openFrameworks\video;
C:\openframework\libs\openFrameworks\utils;
C:\openframework\libs\openFrameworks\types;
C:\openframework\libs\openFrameworks\sound;
C:\openframework\libs\openFrameworks\math;
C:\openframework\libs\openFrameworks\graphics;
:\openframework\libs\openFrameworks\gl;
C:\openframework\libs\openFrameworks\events;
C:\openframework\libs\openFrameworks\communication;
C:\openframework\libs\openFrameworks\app;
C:\openframework\libs\openFrameworks\3d;
C:\openframework\libs\openFrameworks;
C:\openframework\addons;%(AdditionalIncludeDirectories);src
C:\openframework\libs\openFrameworksCompiled\lib\vs2010;
%(AdditionalLibraryDirectories)
- 上一篇:VS2015 快捷鍵速查 2018/5/5
- 下一篇:Unity3d Rigidbody 碰撞(zhuàng)穿透 2018/4/25